Audio FX 16mb not mounting properly Mac

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pgray23
 
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Audio FX 16mb not mounting properly Mac

Post by pgray23 »

Hello,
Something seems to have happened when I tried to delete a couple files on my audio FX board. now when I mount the board on my mac it does not show a name and the files are corrupted. (see image)
Screen shot 2015-03-25 at 1.52.59 PM.png
Screen shot 2015-03-25 at 1.52.59 PM.png (41.9 KiB) Viewed 352 times
I've tried to re-image the board but I get this error
Screen shot 2015-03-25 at 1.58.36 PM.png
Screen shot 2015-03-25 at 1.58.36 PM.png (128.22 KiB) Viewed 352 times
When I try to rescan the .img file I get this error
Screen shot 2015-03-25 at 2.01.10 PM.png
Screen shot 2015-03-25 at 2.01.10 PM.png (112.11 KiB) Viewed 352 times


Please advise.

Thanks!

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adafruit_support_mike
 
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Re: Audio FX 16mb not mounting properly Mac

Post by adafruit_support_mike »

It looks like your disk image may have gotten corrupted.

Try downloading a fresh copy and see if that works.

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pgray23
 
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Re: Audio FX 16mb not mounting properly Mac

Post by pgray23 »

I tried downloading another copy of the disk image. No luck, same thing.

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pgray23
 
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Re: Audio FX 16mb not mounting properly Mac

Post by pgray23 »

some googling let me to this post
https://discussions.apple.com/thread/21 ... ID=2147658

I've followed those steps as well with no luck

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adafruit_support_mike
 
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Re: Audio FX 16mb not mounting properly Mac

Post by adafruit_support_mike »

Hrm.. let's do a quick check of data integrity.

Open Terminal, navigate to wherever you have the .zip and .img files stored, and enter:

Code: Select all

md5 SFX16mb.*
assuming they're both in the same directory. If you have them in different directories, do them individually.

The hashes you get should be:

Code: Select all

MD5 (SFX16mb.img) = dd1c643be700dca18c137db43f304e6b
MD5 (SFX16mb.zip) = 61455638d8deea1747a550973a040c38

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pgray23
 
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Re: Audio FX 16mb not mounting properly Mac

Post by pgray23 »

Here's what I get:

MD5 (SFX16mb.img) = 01d3dcf0110fac93bc2bb3b4560f404f
MD5 (SFX16mb.zip) = 61455638d8deea1747a550973a040c38

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pgray23
 
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Re: Audio FX 16mb not mounting properly Mac

Post by pgray23 »

Ok, I've found the solution. While in Disk Utility I first mounted the SFX16mb.img file and selected the mounted disc (white disc icon) as the source instead of the actual .img file. I was able to re-image the board and I'm back up and running.

Follow up question:
In my project I'm using the forground & backgound triggering as in the tutorial https://learn.adafruit.com/adafruit-aud ... triggering

is there any way to cycle through more than one file for the background file (named T10HOLDL.WAV) so that each time trigger 10 is triggered a different file will play? I tried naming the files T10HOLDL0.WAV T10HOLDL1.WAV but that didn't work.

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adafruit_support_mike
 
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Re: Audio FX 16mb not mounting properly Mac

Post by adafruit_support_mike »

That would be the TnnNEXT.WAV trigger:
https://learn.adafruit.com/adafruit-aud ... er-dot-ogg

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pgray23
 
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Re: Audio FX 16mb not mounting properly Mac

Post by pgray23 »

TnnNEXT.WAV doesnt allow me to interrupt the background sound with a forground sound. Using the TnnNEXT.WAV plays the entire file before another file can be played. is there a way to cycle through more than one TxxHOLDL.WAV?

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adafruit_support_mike
 
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Re: Audio FX 16mb not mounting properly Mac

Post by adafruit_support_mike »

Not on a single pin.

You could set up multiple pins at the high end of the list with TnnHOLD files, then trigger different pins every time you interrupt with a foreground sound. Either that, or make a longer file with the whole list of sounds you want to play.

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