I just received a big order from Adafruit (Hakko Solder Station, tools, 2 Minty Boost, Arduino Starter and Experimenter's kits). I'm so excited to get started. I'll be doing the projects with my daughter who is very interested in technology and electronics.
My Experimenter's kit came with 2 screws and 4 nuts, putting me in a bit of a quandary. I found another screw and nut that would fit the holes, but it was longer than the other screws. No biggie: I used another nut for a spacer, added a lock washer, and that made the length about the same on the back end of the holder. I put some little rubber feet I had on the holder to keep it stable on the table, but the screw ends coming out of the nuts were taller than the feet. Then I remembered the rubber feet that Adafruit puts in to every Aduino box/kit! I unscrewed the Arduino, put on the feet and screwed it back on. The added space was JUST enough tuck the screw ends into the nuts, allowing the holder rubber feet to do their job.
I haven't even started the experiments or even bent a single component lead or taken the rubber bands off the jumper wires, and I'm already modding the kit. That's how it starts, isn't it? This is how people get hooked on this stuff...
ARDX 1.3 - Missing Part + Mod
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Please be positive and constructive with your questions and comments.
- zelthian
- Posts: 13
- Joined: Sun Dec 26, 2010 12:15 am
Re: ARDX 1.3 - Missing Part + Mod
Here are a couple of pictures showing the mods.
- Attachments
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- Screw I adjusted to replace the missing screw
- ScrewMod.jpg (25.16 KiB) Viewed 1736 times
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- Rubber Feet for the Holder and Arduino
- RubberFeet.jpg (32.06 KiB) Viewed 1736 times
Please be positive and constructive with your questions and comments.