Mini-Paint v1.3 for Arduino (now also UNOs) TFT touch screen

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CircuitBurner
 
Posts: 21
Joined: Mon Apr 15, 2013 2:18 am

Mini-Paint v1.3 for Arduino (now also UNOs) TFT touch screen

Post by CircuitBurner »

self portrait of me in the year 1487
self portrait of me in the year 1487
Screen99.jpg (110.83 KiB) Viewed 529 times
I chopped and sliced the common generic "paint" program I found here back when I 1st got my TFT touch screen for my Mega 2650, adding buttons for changing the brush stroke thickness, and adding some more colors to the palette.
Really improved the paint program enough to draw some seriously detailed paintings.
But last night, since acquiring 2 UNOs to play with, noticed the paint sketch (mini-paint 1.3 nor the old original one) would not load on the uno.
So like always, I become temporarily obsessed with a fix.
No biggie, took no time, simple task.
But I like the size of these UNOs when TFT screen is used as the whole assembly is much lighter and compact with the MC board hardly even the size of the TFT module. Feels light and simple in the hand.
Thinking about it some more, I realized I hadnt shared it much except long time ago at sparkfun , and had never shared the UNO solution to the TFT issue because -well- I just fixed it up.
So before I forget, Im posting this before work here so Arduino mega users and now Uno users with a 2.8 TFT touch screen can play with the best paint proggy out there so far for these things!
Enjoy!



Rusty's Mini-Paint v1.3 (for Mega 1280 or 2560)

Code: Select all

// Mini-Paint
// Revision 1.3 --- 5 - variable thickness strokes + 2 added colors ---- by CircuitBurner ---- 3/25/13

#include <stdint.h>
#include <TouchScreen.h>
#include <TFT.h>

static unsigned int TS_MINX, TS_MAXX, TS_MINY, TS_MAXY;
static unsigned int MapX1, MapX2, MapY1, MapY2;
static unsigned int s;

TouchScreen ts = TouchScreen(17, A2, A1, 14, 300);
int color = WHITE;

void setup()

{

Tft.init();
initTouchScreenParameters();
Tft.fillRectangle(0,0,15,20,BRIGHT_RED);
Tft.fillRectangle(15,0,15,20,RED);
Tft.fillRectangle(30,0,15,20,GREEN);
Tft.fillRectangle(45,0,15,20,BLUE);
Tft.fillRectangle(60,0,15,20,CYAN);
Tft.fillRectangle(75,0,15,20,YELLOW);
Tft.fillRectangle(90,0,15,20,WHITE);
Tft.fillRectangle(105,0,15,20,GRAY1);
Tft.fillRectangle(120,0,15,20,GRAY2);
Tft.fillRectangle(135,0,15,20,BLACK);
Tft.drawRectangle(156,0,17,20,BRIGHT_RED);
Tft.drawRectangle(173,0,17,20,BRIGHT_RED);
Tft.drawRectangle(190,0,17,20,BRIGHT_RED);
Tft.drawRectangle(207,0,17,20,BRIGHT_RED);
Tft.drawRectangle(224,0,17,20,BRIGHT_RED);
Tft.drawRectangle(0,0,150,20,GRAY2);
}
void loop()
{
;Point p = ts.getPoint();
if (p.z > ts.pressureThreshhold) {
p.x = map(p.x, TS_MINX, TS_MAXX, MapX1, MapX2);
p.y = map(p.y, TS_MINY, TS_MAXY, MapY1, MapY2);
if(p.y < 20)
{if(p.x >= 0 && p.x < 15)
{color = BRIGHT_RED;}
if(p.x >= 16 && p.x < 30)
{color = RED;
}if(p.x >= 31 && p.x < 45)
{color = GREEN;}
if(p.x >= 46 && p.x < 60)
{color = BLUE;}
if(p.x >= 61 && p.x < 75)
{color = CYAN;}
if(p.x >= 76 && p.x < 90)
{color = YELLOW;}
if(p.x >= 91 && p.x < 105)
{color = WHITE;}
if(p.x >= 106 && p.x < 120)
{color = GRAY1;}
if(p.x >= 121 && p.x < 135)
{color = GRAY2;}
if(p.x >= 136 && p.x < 150)
{color = BLACK;}
if(p.x >= 156 && p.x < 173)
{s = 11;}
if(p.x >= 172 && p.x < 189)
{s = 7;}
if(p.x >= 190 && p.x < 207)
{s = 4;}
if(p.x >= 208 && p.x < 225)
{s = 2;}
if(p.x >= 226 && p.x < 243)
{
s = 1;
}
}
else
{

Tft.fillCircle(p.x,p.y,s,color);
}
}
}

void initTouchScreenParameters()
{

if(Tft.IC_CODE == 0x5408)
{

#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__)
ts = TouchScreen(54, A1, A2, 57, 300);
#else
ts = TouchScreen(14, A1, A2, 17, 300);
#endif

TS_MINX = 120;
TS_MAXX = 910;
TS_MINY = 120;
TS_MAXY = 950;

MapX1 = 239;
MapX2 = 0;
MapY1 = 0;
MapY2 = 319;
}
else {
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__)
ts = TouchScreen(57, A2, A1, 54, 300);
#else
ts = TouchScreen(17, A2, A1, 14, 300);
#endif
Tft.drawString("Mini-Paint v1.3",118,308,1,BLUE);
Tft.drawString("Mini-Paint v1.3",120,309,1,WHITE);
Tft.drawString("5",160,7,1,BLUE);
Tft.drawString("5",162,8,1,YELLOW);
Tft.drawString("4",177,7,1,BLUE);
Tft.drawString("4",179,8,1,YELLOW);
Tft.drawString("3",195,7,1,BLUE);
Tft.drawString("3",197,8,1,YELLOW);
Tft.drawString("2",211,7,1,BLUE);
Tft.drawString("2",213,8,1,YELLOW);
Tft.drawString("1",227,7,1,BLUE);
Tft.drawString("1",229,8,1,YELLOW);
TS_MINX = 140;
TS_MAXX = 900;
TS_MINY = 120;
TS_MAXY = 940;
MapX1 = 239;
MapX2 = 0;
MapY1 = 319;
MapY2 = 0;}}



Rusty's Mini-Paint v1.3 (for Arduino UNO)

Code: Select all

    // Mini-Paint
    // Revision 1.3 --- 5 - variable thickness strokes + 2 added colors ---- by CircuitBurner ---- 3/25/13

    #include <stdint.h>
    #include <TouchScreen.h>
    #include <TFT.h>
    static unsigned int TS_MINX, TS_MAXX, TS_MINY, TS_MAXY;
    static unsigned int MapX1, MapX2, MapY1, MapY2;
    static unsigned int s;
    TouchScreen ts = TouchScreen(17, A2, A1, 14, 300);
    int color = WHITE;
    void setup()
    {
      Tft.init();
      initTouchScreenParameters();
      Tft.fillRectangle(0,0,15,20,BRIGHT_RED);
      Tft.fillRectangle(15,0,15,20,RED);
      Tft.fillRectangle(30,0,15,20,GREEN);
      Tft.fillRectangle(45,0,15,20,BLUE);
      Tft.fillRectangle(60,0,15,20,CYAN);
      Tft.fillRectangle(75,0,15,20,YELLOW);
      Tft.fillRectangle(90,0,15,20,WHITE);
      Tft.fillRectangle(105,0,15,20,GRAY1);
      Tft.fillRectangle(120,0,15,20,GRAY2);
      Tft.fillRectangle(135,0,15,20,BLACK);
      Tft.drawRectangle(156,0,17,20,BRIGHT_RED);
      Tft.drawRectangle(173,0,17,20,BRIGHT_RED);
      Tft.drawRectangle(190,0,17,20,BRIGHT_RED);
      Tft.drawRectangle(207,0,17,20,BRIGHT_RED);
      Tft.drawRectangle(224,0,17,20,BRIGHT_RED);
      Tft.drawRectangle(0,0,150,20,GRAY2);
    }
    void loop()
    {
    ;Point p = ts.getPoint();
    if (p.z > ts.pressureThreshhold) {
        p.x = map(p.x, TS_MINX, TS_MAXX, MapX1, MapX2);
        p.y = map(p.y, TS_MINY, TS_MAXY, MapY1, MapY2);
        if(p.y < 20)
        {if(p.x >= 0 && p.x < 15)
        {color = BRIGHT_RED;}
        if(p.x >= 16 && p.x < 30)
        {color = RED;
        }if(p.x >= 31 && p.x < 45)
        {color = GREEN;}
        if(p.x >= 46 && p.x < 60)
         {color = BLUE;}
          if(p.x >= 61 && p.x < 75)
          {color = CYAN;}
          if(p.x >= 76 && p.x < 90)
          {color = YELLOW;}
          if(p.x >= 91 && p.x < 105)
          {color = WHITE;}
          if(p.x >= 106 && p.x < 120)
          {color = GRAY1;}
          if(p.x >= 121 && p.x < 135)
          {color = GRAY2;}
          if(p.x >= 136 && p.x < 150)
          {color = BLACK;}
          if(p.x >= 156 && p.x < 173)
          {s = 11;}
          if(p.x >= 172 && p.x < 189)
          {s = 7;}
          if(p.x >= 190 && p.x < 207)
          {s = 4;}
          if(p.x >= 208 && p.x < 225)
          {s = 2;}
     if(p.x >= 226 && p.x < 243)
          {
            s = 1;
          }
        }
        else
        {

    Tft.fillCircle(p.x,p.y,s,color);
        }
      }
    }

    void initTouchScreenParameters()
    {
     
    if(Tft.IC_CODE == 0x5408)
      {
//    #if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__)
  //  ts = TouchScreen(54, A1, A2, 57, 300);//~~~~for Arduino MEGA 2650
//    #else
   ts = TouchScreen(14, A1, A2, 17, 300); //~~~~for Arduino UNO
  //  #endif
    TS_MINX = 120;
    TS_MAXX = 910;
    TS_MINY = 120;
    TS_MAXY = 950;

    MapX1 = 239;
    MapX2 = 0;
    MapY1 = 0;
    MapY2 = 319;
      }
      else   {
   // #if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__)
   // ts = TouchScreen(57, A2, A1, 54, 300); //~~~~for Arduino MEGA 2650
 //   #else
  ts = TouchScreen(17, A2, A1, 14, 300); //~~~~for Arduino UNO
 //   #endif
    Tft.drawString("Mini-Paint v1.3",118,308,1,BLUE);
    Tft.drawString("Mini-Paint v1.3",120,309,1,WHITE);
    Tft.drawString("5",160,7,1,BLUE);
     Tft.drawString("5",162,8,1,YELLOW);
     Tft.drawString("4",177,7,1,BLUE);
     Tft.drawString("4",179,8,1,YELLOW);
     Tft.drawString("3",195,7,1,BLUE);
     Tft.drawString("3",197,8,1,YELLOW);
     Tft.drawString("2",211,7,1,BLUE);
     Tft.drawString("2",213,8,1,YELLOW);
     Tft.drawString("1",227,7,1,BLUE);
     Tft.drawString("1",229,8,1,YELLOW);
     TS_MINX = 140;
     TS_MAXX = 900;
     TS_MINY = 120;
     TS_MAXY = 940;
     MapX1 = 239;
     MapX2 = 0;
     MapY1 = 319;
     MapY2 = 0;}}

CircuitBurner
 
Posts: 21
Joined: Mon Apr 15, 2013 2:18 am

Re: Mini-Paint v1.3 for Arduino (now also UNOs) TFT touch screen

Post by CircuitBurner »

Actually that pic is of Mini-Paint v1.2

1.3 has two added colors and two more brush strokes...but this was the only pic I have on file right now...

So, its even better than this

I would suggest using a wooden toothpick or sharpened wooden dowel or something like rolled paper or cardboard sharpened with tip so you have a little bitty point that don't scratch your screen.
The small pointy stylus is needed now that the buttons are so small, and the line thickness so much more detailed.
________________________________________________________________________
Also, you must choose a brush stroke # 1st before it puts any ink down on the pad.
________________________________________________________________________

have fun

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