(Thanks to user 'smajor' for spotting this. I was supposed to be watching for the impending update, but got distracted!)
The software portion of Lightpack, another ambient monitor lighting kit, is now (as of v5.8) compatible with the Adalight hardware. This is a native Windows application with a nice GUI that sits discreetly in the taskbar until needed. This may perform better than the Processing-based Adalight software on some systems, and (in DirectX mode) should also be compatible with more games.
A pre-compiled version for Windows is available here:
http://code.google.com/p/lightpack/downloads/list
(Only the file 'Software_5.8.zip' is needed -- don't use the firmware there; instead, the regular LEDstream Arduino sketch included with Adalight will work.)
As it's not our software and I don't know my way around the source code, afraid we can't provide tech support for this. The project wiki might be your best bet for answers. I can offer a few observations, and would encourage others to share their insights here.
- The software runs in both Windows XP and Windows 7. In both cases though, it didn't work on the first try...I had to launch the software, set it to 'Adalight' mode and set up the COM port, then exit and re-start. After that, everything was good. You can find the COM port name from Devices & Printers or the System control panel. You'll also have to shuffle around all the sampling rectangles to match your Adalight LED layout, and then you're set.
- There's a download link for a Linux version, but I've not been able to get this to work. Very nice Debian package installer, takes care of all the prerequisite libraries, but no love for the lights.
- They also say the source can compile on Mac, but I've not tried this yet. Since all the DirectX performance stuff is going to be Windows-specific anyway, there's not likely to be much difference vs. the standard Adalight code...so Mac & Linux users may just want to stay with that for the time being, less headache.

