Ok, I tried again and still get the same error messages.
Then I tried creating an image from scratch and got the same error messages.
It's tough that after being delayed for so long after buying these things, that when I'm finally able to devote a little time to them I run into problems.
I'm attaching the bitmap I created from scratch and unless someone reply's to this thread I'm going to seek some other project to spend my time with.
These are blue LED SpokePOV's with the included USB SpokePOV programmer connected to an Apple iMac running Snow Leopard (v10.6.7)
SpokePOV v1.4 is installed and seems to work with the exception of this bitmap import issue.
(I would update to 10.6.8 or even install Lion if I was not getting a Kernel Panic every time I attempt to update to 10.6.8)
The SpokePOV units I have work as described with the included (default) images and with the additional provided sample images.
It's only when I modify the provided images or attempt to create my own images.
What is an "image DIB" and why does the SpkoePOV application fail to allocate resources for it's internal operation (BMP: Couldn't allocate image memory)
Why does this turn into my problem?
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