I have a little project on the ATtiny13 that needs some random numbers. I got one rand() call in and the code went from ~150 bytes to almost 800. A second call pushed it over the limit. Sure, I could move it to a tiny85, but a) I don't have any, and b) I'm curious about alternatives to the stdlib rand() code. Part of the bloat might be the avr/delay.h stuff, as well. I'm looking into cutting that down.
Meanwhile, does anyone have a smaller solution to get some random?


