MarOS1.5.0 - Beta Version

Discuss mods, hacks, tweaks, etc.

Moderators: altitude, adafruit_support_bill, adafruit, phono, hamburgers

Please be positive and constructive with your questions and comments.
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safetyboy
 
Posts: 59
Joined: Tue Nov 09, 2010 7:43 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by safetyboy »

Would anyone be able to compile a version of this with the bootloader included or tell me how to do it :)


I can't for the life of me get BANNED to work.

roxxx303
 
Posts: 93
Joined: Tue Nov 08, 2011 11:33 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by roxxx303 »

safetyboy wrote:Would anyone be able to compile a version of this with the bootloader included or tell me how to do it :)


I can't for the life of me get BANNED to work.
Have you tried the "Updated" c0ntr0l-version to load MarOs?:
http://x0xsource.com/c0ntr0l_v1.0Eil.r10_Win32.zip

For me the official adafruit-c0ntr0l does not work, but this version updated by a user does!

safetyboy
 
Posts: 59
Joined: Tue Nov 09, 2010 7:43 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by safetyboy »

roxxx303 wrote:
safetyboy wrote:Would anyone be able to compile a version of this with the bootloader included or tell me how to do it :)


I can't for the life of me get BANNED to work.
Have you tried the "Updated" c0ntr0l-version to load MarOs?:
http://x0xsource.com/c0ntr0l_v1.0Eil.r10_Win32.zip

For me the official adafruit-c0ntr0l does not work, but this version updated by a user does!
Neither c0ntr0l works i get some error cant load image frome resources

safetyboy
 
Posts: 59
Joined: Tue Nov 09, 2010 7:43 pm

Re: MarOS1.4 - "Official" Version 1.4

Post by safetyboy »

pangrus wrote:I'll test it and give an answer as soon as possible.
Anybody else has old din-sync drum machines or sequencers?
If I could flash the FW I would let you know. I keep getting Knock Knock error.

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altitude
 
Posts: 995
Joined: Wed May 11, 2005 5:17 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by altitude »

Just thought I'd chime in on this thread, I have sucessfully flashed the Mega2561 from blank with both the bootloader and firmware per guest's instructions so Mario, I'd consider moving to the bigger chip..

roxxx303
 
Posts: 93
Joined: Tue Nov 08, 2011 11:33 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by roxxx303 »

Altitude wrote:Just thought I'd chime in on this thread, I have sucessfully flashed the Mega2561 from blank with both the bootloader and firmware per guest's instructions so Mario, I'd consider moving to the bigger chip..
Hi Altitude,

is it possible to change the chip in a standard x0xb0x to the bigger one?
Is it simple for a non technican?
Can you still use your patterns?
Do you need an eeprom-flasher?
What's the price for the chip?

Thanks!

roxxx303
 
Posts: 93
Joined: Tue Nov 08, 2011 11:33 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by roxxx303 »

To Mario:

Can you please make a Youtube-video showing all the features of MarOs?
(Mustn't be a professional shoot! :D )

Thanks!

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altitude
 
Posts: 995
Joined: Wed May 11, 2005 5:17 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by altitude »

roxxx303 wrote:
Altitude wrote:Just thought I'd chime in on this thread, I have sucessfully flashed the Mega2561 from blank with both the bootloader and firmware per guest's instructions so Mario, I'd consider moving to the bigger chip..
Hi Altitude,

is it possible to change the chip in a standard x0xb0x to the bigger one?
Is it simple for a non technican?
Can you still use your patterns?
Do you need an eeprom-flasher?
What's the price for the chip?

Thanks!
Yes, it will be a plug in board that replaces the current micro controller. it will use the same patterns as whats on the eeprom (and add more slots as well). this uses a massive mega2561 uC so it will have a ton of code space. currently textile has these boards but i very well may design my own since he has been hard to reach. only the bootloader has to be programmed, after that the code can be uploaded via the x0x usb

bmot
 
Posts: 16
Joined: Sun Nov 11, 2012 8:55 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by bmot »

Altitude wrote:... i very well may design my own...
Altitude, if you do decide to offer this kit i'm interested. I bought your Monotribe midi kit which was top notch

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altitude
 
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Joined: Wed May 11, 2005 5:17 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by altitude »

already started :)

Arnoid
 
Posts: 21
Joined: Thu Sep 28, 2006 3:27 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by Arnoid »

Is the midi start sync fix on by default ?

If I go in my internal parameters and push A# the led doesn't light up....how do you know it's on or off ?

Pish
 
Posts: 85
Joined: Sun Jul 29, 2012 8:54 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by Pish »

Really interested in the CPU upgrade. :)

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decoder23
 
Posts: 97
Joined: Wed Dec 15, 2010 10:17 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by decoder23 »

i am testing the firmware at the moment and i am not sure if there is a bug in the edit mode. when switching from pattern play mode to edit mode all the notes that are entered are automatically pitched up to the highest octave. for example if i enter the note E the LED above the UP button is blinking. i have to press E 3 times for E2.. i have allready tried to flash the firmware again and it stays the same :/
the random mode is working properly.

another question, is there any way to delete pattern? with s0kkos you could delete a pattern in edit mode when pressing chain and the tempo encoder while the pattern was running. at marOs you enter the random mode, when pressing chain.

mario1089
 
Posts: 208
Joined: Wed Sep 19, 2012 8:11 am

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by mario1089 »

** yep, you can`t see if the MIDI start fix is on or off. I think it defaults to off. You should just check what works best for you, possibly you dont have to care what it really is then.

** Could be there`s a bug with the pitched up notes, I think I`ve also seen that. No plans though to fix it - I worked like 2 months on this, but the project is finnished - I`m back in production routines.

** No plans also to move to bigger CPU. My XoX works nicely, reliably doing the things I wanted it to do.

** If anyone ever states again the variable gate length - on a KNOB effectively - wouldnt be "it", stop talking to him, haha. I love it, smearing or gating the thing for just short moment and such. It comes in so surprising yet nice.

Best,
Mario

xlarge
 
Posts: 151
Joined: Wed Jul 11, 2007 2:02 pm

Re: MarOS1.4.1 - "Official" Version 1.4.1 - IMPORTANT bugfix

Post by xlarge »

** No plans also to move to bigger CPU.

Really sure about that?

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