aircussion
http://fr.youtube.com/watch?v=gZccxFMXves
MIDISense controls Ableton Live
http://fr.youtube.com/watch?v=5raa-XiAFAo
DIY M NES CONTROL
http://fr.youtube.com/watch?v=_6NGEFU8RS8
DIY M SPACE INVADERS CONTROL
http://fr.youtube.com/watch?v=DjP6VokBXN0
DIY M control
http://fr.youtube.com/watch?v=ReM6ryISirs
VIDEO EX
Moderators: adafruit_support_bill, adafruit
Please be positive and constructive with your questions and comments.
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- Posts: 76
- Joined: Sun Feb 04, 2007 9:47 pm
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- Posts: 76
- Joined: Sun Feb 04, 2007 9:47 pm
http://www.youtube.com/watch?v=l-9gvwyxMUY
midisense w/ sharp gpd120 acting as "pitch wheel" on an mpc1000 jjos2 sampler
midisense w/ sharp gpd120 acting as "pitch wheel" on an mpc1000 jjos2 sampler
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- Posts: 64
- Joined: Thu Jan 04, 2007 6:41 am
http://fr.youtube.com/watch?v=RpSm5Hw-tpQ
"My friend's project I am helping out with. Here we test the light sensors with a flashlight and my fingers.
From RIGHT to LEFT:
1. Oscillator note (5 different notes triggered by certain values coming in from the sensor)
2. Note stepped finetune (not working with the rest that well yet)
3. Pad trigger (3 pad samples that loop, triggered by certain values that come from the sensor)
4. Pad filter cutoff
5. Beat forward/reverse (it should play forwarded when light is fully on the sensor, right now it puts the sample in reverse)
6. Sample End Position (gives funny glitches, alas this is not going in the project, we just needed to hook it up to something)"
"My friend's project I am helping out with. Here we test the light sensors with a flashlight and my fingers.
From RIGHT to LEFT:
1. Oscillator note (5 different notes triggered by certain values coming in from the sensor)
2. Note stepped finetune (not working with the rest that well yet)
3. Pad trigger (3 pad samples that loop, triggered by certain values that come from the sensor)
4. Pad filter cutoff
5. Beat forward/reverse (it should play forwarded when light is fully on the sensor, right now it puts the sample in reverse)
6. Sample End Position (gives funny glitches, alas this is not going in the project, we just needed to hook it up to something)"
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- Posts: 64
- Joined: Thu Jan 04, 2007 6:41 am
Please be positive and constructive with your questions and comments.