Bluefruit Connect Parse UART & Controller

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savall21
 
Posts: 21
Joined: Sun Jul 19, 2020 8:25 pm

Bluefruit Connect Parse UART & Controller

Post by savall21 »

I'm trying to use the Bluefruit Connect app Controller and UART. I want to be able to enter text in UART send to the Feather and have it display that text on a NeoPixel matrix. I use the controller buttons to set different display modes. The text display would be one mode. I see examples of how to use the controller and how to receive text input from UART but not be either to receive both. Here's the Controller example:

Code: Select all

/*********************************************************************
 This is an example for our nRF51822 based Bluefruit LE modules

 Pick one up today in the adafruit shop!

 Adafruit invests time and resources providing this open source code,
 please support Adafruit and open-source hardware by purchasing
 products from Adafruit!

 MIT license, check LICENSE for more information
 All text above, and the splash screen below must be included in
 any redistribution
*********************************************************************/

#include <string.h>
#include <Arduino.h>
#include <SPI.h>
#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"

#include "BluefruitConfig.h"

#if SOFTWARE_SERIAL_AVAILABLE
  #include <SoftwareSerial.h>
#endif

/*=========================================================================
    APPLICATION SETTINGS

    FACTORYRESET_ENABLE       Perform a factory reset when running this sketch
   
                              Enabling this will put your Bluefruit LE module
                              in a 'known good' state and clear any config
                              data set in previous sketches or projects, so
                              running this at least once is a good idea.
   
                              When deploying your project, however, you will
                              want to disable factory reset by setting this
                              value to 0.  If you are making changes to your
                              Bluefruit LE device via AT commands, and those
                              changes aren't persisting across resets, this
                              is the reason why.  Factory reset will erase
                              the non-volatile memory where config data is
                              stored, setting it back to factory default
                              values.
       
                              Some sketches that require you to bond to a
                              central device (HID mouse, keyboard, etc.)
                              won't work at all with this feature enabled
                              since the factory reset will clear all of the
                              bonding data stored on the chip, meaning the
                              central device won't be able to reconnect.
    MINIMUM_FIRMWARE_VERSION  Minimum firmware version to have some new features
    MODE_LED_BEHAVIOUR        LED activity, valid options are
                              "DISABLE" or "MODE" or "BLEUART" or
                              "HWUART"  or "SPI"  or "MANUAL"
    -----------------------------------------------------------------------*/
    #define FACTORYRESET_ENABLE         1
    #define MINIMUM_FIRMWARE_VERSION    "0.6.6"
    #define MODE_LED_BEHAVIOUR          "MODE"
/*=========================================================================*/

// Create the bluefruit object, either software serial...uncomment these lines
/*
SoftwareSerial bluefruitSS = SoftwareSerial(BLUEFRUIT_SWUART_TXD_PIN, BLUEFRUIT_SWUART_RXD_PIN);

Adafruit_BluefruitLE_UART ble(bluefruitSS, BLUEFRUIT_UART_MODE_PIN,
                      BLUEFRUIT_UART_CTS_PIN, BLUEFRUIT_UART_RTS_PIN);
*/

/* ...or hardware serial, which does not need the RTS/CTS pins. Uncomment this line */
// Adafruit_BluefruitLE_UART ble(BLUEFRUIT_HWSERIAL_NAME, BLUEFRUIT_UART_MODE_PIN);

/* ...hardware SPI, using SCK/MOSI/MISO hardware SPI pins and then user selected CS/IRQ/RST */
Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_CS, BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);

/* ...software SPI, using SCK/MOSI/MISO user-defined SPI pins and then user selected CS/IRQ/RST */
//Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_SCK, BLUEFRUIT_SPI_MISO,
//                             BLUEFRUIT_SPI_MOSI, BLUEFRUIT_SPI_CS,
//                             BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);


// A small helper
void error(const __FlashStringHelper*err) {
  Serial.println(err);
  while (1);
}

// function prototypes over in packetparser.cpp
uint8_t readPacket(Adafruit_BLE *ble, uint16_t timeout);
float parsefloat(uint8_t *buffer);
void printHex(const uint8_t * data, const uint32_t numBytes);

// the packet buffer
extern uint8_t packetbuffer[];


/**************************************************************************/
/*!
    @brief  Sets up the HW an the BLE module (this function is called
            automatically on startup)
*/
/**************************************************************************/
void setup(void)
{
  while (!Serial);  // required for Flora & Micro
  delay(500);

  Serial.begin(115200);
  Serial.println(F("Adafruit Bluefruit App Controller Example"));
  Serial.println(F("-----------------------------------------"));

  /* Initialise the module */
  Serial.print(F("Initialising the Bluefruit LE module: "));

  if ( !ble.begin(VERBOSE_MODE) )
  {
    error(F("Couldn't find Bluefruit, make sure it's in CoMmanD mode & check wiring?"));
  }
  Serial.println( F("OK!") );

  if ( FACTORYRESET_ENABLE )
  {
    /* Perform a factory reset to make sure everything is in a known state */
    Serial.println(F("Performing a factory reset: "));
    if ( ! ble.factoryReset() ){
      error(F("Couldn't factory reset"));
    }
  }


  /* Disable command echo from Bluefruit */
  ble.echo(false);

  Serial.println("Requesting Bluefruit info:");
  /* Print Bluefruit information */
  ble.info();

  Serial.println(F("Please use Adafruit Bluefruit LE app to connect in Controller mode"));
  Serial.println(F("Then activate/use the sensors, color picker, game controller, etc!"));
  Serial.println();

  ble.verbose(false);  // debug info is a little annoying after this point!

  /* Wait for connection */
  while (! ble.isConnected()) {
      delay(500);
  }

  Serial.println(F("******************************"));

  // LED Activity command is only supported from 0.6.6
  if ( ble.isVersionAtLeast(MINIMUM_FIRMWARE_VERSION) )
  {
    // Change Mode LED Activity
    Serial.println(F("Change LED activity to " MODE_LED_BEHAVIOUR));
    ble.sendCommandCheckOK("AT+HWModeLED=" MODE_LED_BEHAVIOUR);
  }

  // Set Bluefruit to DATA mode
  Serial.println( F("Switching to DATA mode!") );
  ble.setMode(BLUEFRUIT_MODE_DATA);

  Serial.println(F("******************************"));

}

/**************************************************************************/
/*!
    @brief  Constantly poll for new command or response data
*/
/**************************************************************************/
void loop(void)
{
  /* Wait for new data to arrive */
  uint8_t len = readPacket(&ble, BLE_READPACKET_TIMEOUT);
  if (len == 0) return;

  /* Got a packet! */
  // printHex(packetbuffer, len);

  // Color
  if (packetbuffer[1] == 'C') {
    uint8_t red = packetbuffer[2];
    uint8_t green = packetbuffer[3];
    uint8_t blue = packetbuffer[4];
    Serial.print ("RGB #");
    if (red < 0x10) Serial.print("0");
    Serial.print(red, HEX);
    if (green < 0x10) Serial.print("0");
    Serial.print(green, HEX);
    if (blue < 0x10) Serial.print("0");
    Serial.println(blue, HEX);
  }

  // Buttons
  if (packetbuffer[1] == 'B') {
    uint8_t buttnum = packetbuffer[2] - '0';
    boolean pressed = packetbuffer[3] - '0';
    Serial.print ("Button "); Serial.print(buttnum);
    if (pressed) {
      Serial.println(" pressed");
    } else {
      Serial.println(" released");
    }
  }

  // GPS Location
  if (packetbuffer[1] == 'L') {
    float lat, lon, alt;
    lat = parsefloat(packetbuffer+2);
    lon = parsefloat(packetbuffer+6);
    alt = parsefloat(packetbuffer+10);
    Serial.print("GPS Location\t");
    Serial.print("Lat: "); Serial.print(lat, 4); // 4 digits of precision!
    Serial.print('\t');
    Serial.print("Lon: "); Serial.print(lon, 4); // 4 digits of precision!
    Serial.print('\t');
    Serial.print(alt, 4); Serial.println(" meters");
  }

  // Accelerometer
  if (packetbuffer[1] == 'A') {
    float x, y, z;
    x = parsefloat(packetbuffer+2);
    y = parsefloat(packetbuffer+6);
    z = parsefloat(packetbuffer+10);
    Serial.print("Accel\t");
    Serial.print(x); Serial.print('\t');
    Serial.print(y); Serial.print('\t');
    Serial.print(z); Serial.println();
  }

  // Magnetometer
  if (packetbuffer[1] == 'M') {
    float x, y, z;
    x = parsefloat(packetbuffer+2);
    y = parsefloat(packetbuffer+6);
    z = parsefloat(packetbuffer+10);
    Serial.print("Mag\t");
    Serial.print(x); Serial.print('\t');
    Serial.print(y); Serial.print('\t');
    Serial.print(z); Serial.println();
  }

  // Gyroscope
  if (packetbuffer[1] == 'G') {
    float x, y, z;
    x = parsefloat(packetbuffer+2);
    y = parsefloat(packetbuffer+6);
    z = parsefloat(packetbuffer+10);
    Serial.print("Gyro\t");
    Serial.print(x); Serial.print('\t');
    Serial.print(y); Serial.print('\t');
    Serial.print(z); Serial.println();
  }

  // Quaternions
  if (packetbuffer[1] == 'Q') {
    float x, y, z, w;
    x = parsefloat(packetbuffer+2);
    y = parsefloat(packetbuffer+6);
    z = parsefloat(packetbuffer+10);
    w = parsefloat(packetbuffer+14);
    Serial.print("Quat\t");
    Serial.print(x); Serial.print('\t');
    Serial.print(y); Serial.print('\t');
    Serial.print(z); Serial.print('\t');
    Serial.print(w); Serial.println();
  }
}
Here's a modified version of the UART:

Code: Select all

/*********************************************************************
 This is an example for our nRF51822 based Bluefruit LE modules

 Pick one up today in the adafruit shop!

 Adafruit invests time and resources providing this open source code,
 please support Adafruit and open-source hardware by purchasing
 products from Adafruit!

 MIT license, check LICENSE for more information
 All text above, and the splash screen below must be included in
 any redistribution
*********************************************************************/

#include <Arduino.h>
#include <SPI.h>
#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"

#include "BluefruitConfig.h"

#if SOFTWARE_SERIAL_AVAILABLE
  #include <SoftwareSerial.h>
#endif

/*=========================================================================
    APPLICATION SETTINGS

    FACTORYRESET_ENABLE       Perform a factory reset when running this sketch
   
                              Enabling this will put your Bluefruit LE module
                              in a 'known good' state and clear any config
                              data set in previous sketches or projects, so
                              running this at least once is a good idea.
   
                              When deploying your project, however, you will
                              want to disable factory reset by setting this
                              value to 0.  If you are making changes to your
                              Bluefruit LE device via AT commands, and those
                              changes aren't persisting across resets, this
                              is the reason why.  Factory reset will erase
                              the non-volatile memory where config data is
                              stored, setting it back to factory default
                              values.
       
                              Some sketches that require you to bond to a
                              central device (HID mouse, keyboard, etc.)
                              won't work at all with this feature enabled
                              since the factory reset will clear all of the
                              bonding data stored on the chip, meaning the
                              central device won't be able to reconnect.
    MINIMUM_FIRMWARE_VERSION  Minimum firmware version to have some new features
    MODE_LED_BEHAVIOUR        LED activity, valid options are
                              "DISABLE" or "MODE" or "BLEUART" or
                              "HWUART"  or "SPI"  or "MANUAL"
    -----------------------------------------------------------------------*/
    #define FACTORYRESET_ENABLE         1
    #define MINIMUM_FIRMWARE_VERSION    "0.6.6"
    #define MODE_LED_BEHAVIOUR          "MODE"
/*=========================================================================*/

// Create the bluefruit object, either software serial...uncomment these lines
/*
SoftwareSerial bluefruitSS = SoftwareSerial(BLUEFRUIT_SWUART_TXD_PIN, BLUEFRUIT_SWUART_RXD_PIN);

Adafruit_BluefruitLE_UART ble(bluefruitSS, BLUEFRUIT_UART_MODE_PIN,
                      BLUEFRUIT_UART_CTS_PIN, BLUEFRUIT_UART_RTS_PIN);
*/

/* ...or hardware serial, which does not need the RTS/CTS pins. Uncomment this line */
// Adafruit_BluefruitLE_UART ble(BLUEFRUIT_HWSERIAL_NAME, BLUEFRUIT_UART_MODE_PIN);

/* ...hardware SPI, using SCK/MOSI/MISO hardware SPI pins and then user selected CS/IRQ/RST */
Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_CS, BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);

/* ...software SPI, using SCK/MOSI/MISO user-defined SPI pins and then user selected CS/IRQ/RST */
//Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_SCK, BLUEFRUIT_SPI_MISO,
//                             BLUEFRUIT_SPI_MOSI, BLUEFRUIT_SPI_CS,
//                             BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);


// A small helper
void error(const __FlashStringHelper*err) {
  Serial.println(err);
  while (1);
}

/**************************************************************************/
/*!
    @brief  Sets up the HW an the BLE module (this function is called
            automatically on startup)
*/
/**************************************************************************/
void setup(void)
{
  while (!Serial);  // required for Flora & Micro
  delay(500);

  Serial.begin(115200);
  Serial.println(F("Adafruit Bluefruit Command <-> Data Mode Example"));
  Serial.println(F("------------------------------------------------"));

  /* Initialise the module */
  Serial.print(F("Initialising the Bluefruit LE module: "));

  if ( !ble.begin(VERBOSE_MODE) )
  {
    error(F("Couldn't find Bluefruit, make sure it's in CoMmanD mode & check wiring?"));
  }
  Serial.println( F("OK!") );

  if ( FACTORYRESET_ENABLE )
  {
    /* Perform a factory reset to make sure everything is in a known state */
    Serial.println(F("Performing a factory reset: "));
    if ( ! ble.factoryReset() ){
      error(F("Couldn't factory reset"));
    }
  }

  /* Disable command echo from Bluefruit */
  ble.echo(false);

  Serial.println("Requesting Bluefruit info:");
  /* Print Bluefruit information */
  ble.info();

  Serial.println(F("Please use Adafruit Bluefruit LE app to connect in UART mode"));
  Serial.println(F("Then Enter characters to send to Bluefruit"));
  Serial.println();

  ble.verbose(false);  // debug info is a little annoying after this point!

  /* Wait for connection */
  while (! ble.isConnected()) {
      delay(500);
  }

  Serial.println(F("******************************"));

  // LED Activity command is only supported from 0.6.6
  if ( ble.isVersionAtLeast(MINIMUM_FIRMWARE_VERSION) )
  {
    // Change Mode LED Activity
    Serial.println(F("Change LED activity to " MODE_LED_BEHAVIOUR));
    ble.sendCommandCheckOK("AT+HWModeLED=" MODE_LED_BEHAVIOUR);
  }

  // Set module to DATA mode
  Serial.println( F("Switching to DATA mode!") );
  ble.setMode(BLUEFRUIT_MODE_DATA);

  Serial.println(F("******************************"));
}

/**************************************************************************/
/*!
    @brief  Constantly poll for new command or response data
*/
/**************************************************************************/
void loop(void)
{
  // Check for user input
  //char n, inputs[BUFSIZE+1];

  //if (Serial.available())
  //{
    //n = Serial.readBytes(inputs, BUFSIZE);
    //inputs[n] = 0;
    // Send characters to Bluefruit
    //Serial.print("Sending: ");
    //Serial.println(inputs);

    // Send input data to host via Bluefruit
    //ble.print(inputs);
  //}

  // Echo received data
  
  while ( ble.available() )
  {
    char c = ble.read();

    Serial.print(c);   
  }
}
Basically how can I get Arduino to read the button pushes from the controller and also read the text from UART?

User avatar
savall21
 
Posts: 21
Joined: Sun Jul 19, 2020 8:25 pm

Re: Bluefruit Connect Parse UART & Controller

Post by savall21 »

Looking more closely at the problem, the controller code uses packetParser.cpp. This code works with the Control panel to and parses the data.

Code: Select all

#include <string.h>
#include <Arduino.h>
#include <SPI.h>
#if not defined (_VARIANT_ARDUINO_DUE_X_) && not defined (_VARIANT_ARDUINO_ZERO_)
  #include <SoftwareSerial.h>
#endif

#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"


#define PACKET_ACC_LEN                  (15)
#define PACKET_GYRO_LEN                 (15)
#define PACKET_MAG_LEN                  (15)
#define PACKET_QUAT_LEN                 (19)
#define PACKET_BUTTON_LEN               (5)
#define PACKET_COLOR_LEN                (6)
#define PACKET_LOCATION_LEN             (15)

//    READ_BUFSIZE            Size of the read buffer for incoming packets
#define READ_BUFSIZE                    (20)


/* Buffer to hold incoming characters */
uint8_t packetbuffer[READ_BUFSIZE+1];

/**************************************************************************/
/*!
    @brief  Casts the four bytes at the specified address to a float
*/
/**************************************************************************/
float parsefloat(uint8_t *buffer) 
{
  float f = ((float *)buffer)[0];
  return f;
}

/**************************************************************************/
/*! 
    @brief  Prints a hexadecimal value in plain characters
    @param  data      Pointer to the byte data
    @param  numBytes  Data length in bytes
*/
/**************************************************************************/
void printHex(const uint8_t * data, const uint32_t numBytes)
{
  uint32_t szPos;
  for (szPos=0; szPos < numBytes; szPos++) 
  {
    Serial.print(F("0x"));
    // Append leading 0 for small values
    if (data[szPos] <= 0xF)
    {
      Serial.print(F("0"));
      Serial.print(data[szPos] & 0xf, HEX);
    }
    else
    {
      Serial.print(data[szPos] & 0xff, HEX);
    }
    // Add a trailing space if appropriate
    if ((numBytes > 1) && (szPos != numBytes - 1))
    {
      Serial.print(F(" "));
    }
  }
  Serial.println();
}

/**************************************************************************/
/*!
    @brief  Waits for incoming data and parses it
*/
/**************************************************************************/
uint8_t readPacket(Adafruit_BLE *ble, uint16_t timeout) 
{
  uint16_t origtimeout = timeout, replyidx = 0;

  memset(packetbuffer, 0, READ_BUFSIZE);

  while (timeout--) {
    if (replyidx >= 20) break;
    if ((packetbuffer[1] == 'A') && (replyidx == PACKET_ACC_LEN))
      break;
    if ((packetbuffer[1] == 'G') && (replyidx == PACKET_GYRO_LEN))
      break;
    if ((packetbuffer[1] == 'M') && (replyidx == PACKET_MAG_LEN))
      break;
    if ((packetbuffer[1] == 'Q') && (replyidx == PACKET_QUAT_LEN))
      break;
    if ((packetbuffer[1] == 'B') && (replyidx == PACKET_BUTTON_LEN))
      break;
    if ((packetbuffer[1] == 'C') && (replyidx == PACKET_COLOR_LEN))
      break;
    if ((packetbuffer[1] == 'L') && (replyidx == PACKET_LOCATION_LEN))
      break;

    while (ble->available()) {
      char c =  ble->read();
      if (c == '!') {
        replyidx = 0;
      }
      packetbuffer[replyidx] = c;
      replyidx++;
      timeout = origtimeout;
    }
    
    if (timeout == 0) break;
    delay(1);
  }

  packetbuffer[replyidx] = 0;  // null term

  if (!replyidx)  // no data or timeout 
    return 0;
  if (packetbuffer[0] != '!')  // doesn't start with '!' packet beginning
    return 0;
  
  // check checksum!
  uint8_t xsum = 0;
  uint8_t checksum = packetbuffer[replyidx-1];
  
  for (uint8_t i=0; i<replyidx-1; i++) {
    xsum += packetbuffer[i];
  }
  xsum = ~xsum;

  // Throw an error message if the checksum's don't match
  if (xsum != checksum)
  {
    Serial.print("Checksum mismatch in packet : ");
    printHex(packetbuffer, replyidx+1);
    return 0;
  }
  
  // checksum passed!
  return replyidx;
}
If I use

Code: Select all

  while ( ble.available() )
  {
    char c = ble.read();

    Serial.print(c);   
  }
I can see the UART text input and the controller button pushes. I can parse those and use them in the code. What I can't use is the color picker. ble.read doesn't seem to return that data. packetParser.cpp handles the color picker. I guess what would work best is a way to distinguish a response from the UART module vs the Control Panel. That way I could send it to a different subroutine to parse. Does anyone have any code to do that?

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