Talking Clock [Each Hour a different audio/sound]

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JosephARTHUR
 
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Talking Clock [Each Hour a different audio/sound]

Post by JosephARTHUR »

Klingon clock was the first clock as a template. and base for the other native clocks i have done.
Klingon clock was the first clock as a template. and base for the other native clocks i have done.
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I have a clock i programmed (html, javascript, js) But I want to do a physical clock with sound. Each hour would play a different audio sound . There is a clock of a Audouban Bird Clock that chirps a different bird every hour. But I would like to have a language clock where it would recite a different word for each time on the hour. 12 (twelve sounds) on the clock.

I can do this normally with a clock face and change out the background graphic. But i would like to interact a hour to the hands so it may sychronize and play.

Thank you so much . It started as a Klingon clock and worked well. But i want to expand it to my families indigenous languages. This is for native language learning (indigenous native american languages & hawaiian).

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Re: Talking Clock [Each Hour a different audio/sound]

Post by adafruit_support_bill »

Will this clock have some sort of mechanical movement with hands, or some other means to indicate the time other than sound?

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JosephARTHUR
 
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Re: Talking Clock [Each Hour a different audio/sound]

Post by JosephARTHUR »

At this time i just want the hour to sound off -- each hour = each sound played.

At this time I do not need to synchronize the sound with the physical mechanical clock.

Just play a different sound at a different time
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Re: Talking Clock [Each Hour a different audio/sound]

Post by adafruit_support_bill »

You could go with one of the Fx boards. These are designed to play sound clips from Flash memory based on 'triggers'. You could trigger the sounds via a serial connection to a microcontroller with a real-time clock. Some models include an on-board amplifier.
https://www.adafruit.com/?q=fx

The MusicMaker boards are another option. These will play sound files from an SD card via software control. Some models have built-in amplifiers. The Feather Wing versions are designed to plug directly into a Feather microcontroller which would simplify your wiring.
https://www.adafruit.com/?q=music%20maker

You could stack a Feather M0, an RTC WIng and a Music Maker Wing with amp. Then you would just need to add a battery and speakers.
https://www.adafruit.com/product/2772
https://www.adafruit.com/product/3028
https://www.adafruit.com/product/3436

To stack, you will need to assemble 2 of the boards with stacking headers:
https://www.adafruit.com/product/2830

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