MonoChron v1.1 Progress Report
Wow, can you believe it?
Almost 2 months of working on MultiChron and how far we've come.
First, we got all 4 clocks combined into one source.
Added Random and Rotate functionality.
And left lots of room for more in Version 1.1
CaitSith is a debugging Jedi!
I churned out some buggy GPS code that CaitSith cleaned up and got working.
He then added his DeathClock to the mix,
(Don't panic, it's just a fancy count down clock.)
And continued to optimize the living Bejesus out of this code.
Then, with all that done,
He says, Dataman, I need another clock.
Get back to the work...
I'm here to report that we are nearing a 1.1 release.
There's probably going to be an 1.1A and 1.1B version,
Just too many clocks now (6!) to make fit in one core.
So 1.1a will contain the 4 orginal (Ratt, Intruder, Seven, XDali)
Plus the new TimesSquareChron (TSChron), and GPS Optional.
Version 1.1b will be a best of and included DeathClock.
Will post a video of TSChron shortly,
Vimeo just choked on the conversion.
Charley Jones, crjones.com
Founder and President:
Sql Server Society of Las Vegas, SSSolv.com
XNA User Group, LVXug.Com
Las Vegas Make, LVMake.Com
Developer of the IntruderChron, MultiChron, & GOL 1.4 Mod, Crjones.Com/AdaMods