Edit: (Formerly "Using Adafruit_GFX with user-defined matrices?")
Hi everyone. I just bought two of the Nokia 5110 LCDs (not from Adafruit, out of stock, sorry), and I'm testing one with my Uno. Based on example code at http://playground.arduino.cc/Code/PCD8544, I've figured out how to set up an array of bytes, set and clear bits at [X,Y], copy letter shapes to make text, and push it all out to the LCD screen. It works.
Why am I doing this the hard and slow way and not using Adafruit's PCD8544 library? Getting to know my new hardware is one reason, but I want to connect it to my ESP8266 HUZZAH and I don't think the library is compatible. So here's my question.
If I could adapt the Adafruit_GFX library to write to my little pixel array, that would save me time and duplicated effort, but I have no clue how to do so. All I know about libraries is how to use 'em as the tutorials show me. My coding skills are pretty elementary. Is there such a guide for beginners? Thanks for reading.
Hallelujah!
Disciple