Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
pburgess wrote:You should get a pop-up alert when trying to upload the code, about the code being too big and will be truncated. Hit 'yes' and upload anyway. Should be fine.
What happens is that the Teensy loader doesn't know what board's attached until the first time something's uploaded. It'll figure it out and do the right thing during the upload.
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
David_Sebek wrote:After compiling last three lines read:
Sketch uses 241288 bytes (92%) of program storage space. Maximum is 262144 bytes.
Global variables use 4752 bytes (7%) of dynamic memory, leaving 60784 bytes for local variables. Maximum is 65536 bytes.
/Users/DavidandNeelySebek/Documents/Arduino/libraries/Adafruit_Circuit_Playground/examples/Hello_CircuitPlayground/Hello_Blink/Hello_Blink.ino
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Re: Electronic Animated Eyes using Teensy 3.1
Eichohrkater wrote:Display shows the Eye - but very very dark. Nearly not recognizable.