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STEAMPunk Goggles using Circuit Playground
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STEAMPunk Goggles using Circuit Playground

by edutechcricket on Tue Jun 01, 2021 12:07 pm

Hi there -
I have a student making the STEAM-Punk Goggles (https://learn.adafruit.com/steam-punk-g ... ementation) and we were wondering if there's a way to use a Circuit Playground Express rather than a Flora and the extra accelerometer? We're assuming the code will be different somehow, that we can't just push out the code for the Flora... Any direction would be appreciated!

edutechcricket
 
Posts: 32
Joined: Wed Mar 21, 2018 12:23 pm

Re: STEAMPunk Goggles using Circuit Playground

by mikeysklar on Tue Jun 01, 2021 12:26 pm

Since the motion sensors are different the code would need to be adapted to run on the CPX using the LIS3DH. It's a good project if you want to take that on.

https://github.com/adafruit/Adafruit_LIS3DH

You could also use CircuitPython or MakeCode and follow the Make It Shake, Rattle and Roll examples as a starting point with the CPX.

https://learn.adafruit.com/make-it-shak ... l/overview

mikeysklar
 
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Re: STEAMPunk Goggles using Circuit Playground

by edutechcricket on Thu Jun 03, 2021 10:36 am

Thanks, we'll give MakeCode a shot and let you know how we do. :)

edutechcricket
 
Posts: 32
Joined: Wed Mar 21, 2018 12:23 pm

Please be positive and constructive with your questions and comments.