Hi there -
I have a student making the STEAM-Punk Goggles (https://learn.adafruit.com/steam-punk-g ... ementation) and we were wondering if there's a way to use a Circuit Playground Express rather than a Flora and the extra accelerometer? We're assuming the code will be different somehow, that we can't just push out the code for the Flora... Any direction would be appreciated!
STEAMPunk Goggles using Circuit Playground
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- edutechcricket
- Posts: 32
- Joined: Wed Mar 21, 2018 12:23 pm
- mikeysklar
- Posts: 13936
- Joined: Mon Aug 01, 2016 8:10 pm
Re: STEAMPunk Goggles using Circuit Playground
Since the motion sensors are different the code would need to be adapted to run on the CPX using the LIS3DH. It's a good project if you want to take that on.
https://github.com/adafruit/Adafruit_LIS3DH
You could also use CircuitPython or MakeCode and follow the Make It Shake, Rattle and Roll examples as a starting point with the CPX.
https://learn.adafruit.com/make-it-shak ... l/overview
https://github.com/adafruit/Adafruit_LIS3DH
You could also use CircuitPython or MakeCode and follow the Make It Shake, Rattle and Roll examples as a starting point with the CPX.
https://learn.adafruit.com/make-it-shak ... l/overview
- edutechcricket
- Posts: 32
- Joined: Wed Mar 21, 2018 12:23 pm
Re: STEAMPunk Goggles using Circuit Playground
Thanks, we'll give MakeCode a shot and let you know how we do. :)
Please be positive and constructive with your questions and comments.