Number of files for Audio FX sound board WAV/OGG trigger.

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ChrMac
 
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Number of files for Audio FX sound board WAV/OGG trigger.

Post by ChrMac »

Hello.
I already posted the same topic on Tue Feb 23, 2021, but I received no reply.
I repeat below my question, but how am I able to join the engineers who created and know the Adafruit products so they can answer my question, if the persons who come on this forum do not know the answer?

Here is problem :

I'm interested in the Audio FX sound board (WAV/OGG trigger).
I saw there are two ways to play files :
- Triggering audio, where you can play only 11 different files.
- Serial audio control.
In the mode "serial audio control", how many different files are we able to play? At a first glance, it seems to me that it is also 11 different files, as under the link :
https://learn.adafruit.com/adafruit-aud ... io-control
in the paragraph "Play track by Number", we speak about the first track and the 11th track, but not someting greater than 11.
So, for instance, are we able to have 52 different files and to play any of these 52 files?

Regards.

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adafruit_support_mike
 
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Joined: Thu Feb 11, 2010 2:51 pm

Re: Number of files for Audio FX sound board WAV/OGG trigger

Post by adafruit_support_mike »

With Serial control, yes. The only limit is the number of files you can fit in the Flash array.

The trigger pins are limited to 10 items per pin when you use the RAND and NEXT trigger types.

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