Error on code that ran fine before, with no updates to board

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burrito_poots
 
Posts: 134
Joined: Thu May 30, 2019 5:02 pm

Error on code that ran fine before, with no updates to board

Post by burrito_poots »

Hey all, so I connected to my board, tried to update it by adding a single line of code, line 364:

Code: Select all

        time.sleep(0.60)
And somehow this made things break: my OLED feather is no longer displaying anything, and my program is now throwing an error code on a different line of code, line 377:

Code: Select all

    if current_program != "Stats" and switchA_held and previous_program == "Fill":
With this error:
main.py output:
Traceback (most recent call last):
File "main.py", line 377
SyntaxError: invalid syntax


I'm completely clueless as to what's the issue. I've ran this block of code, prior to adding that extra sleep timer to it, flawlessly for longer than 30 minutes at a time without a single issue. Now I magically have twelve code gremlins running amok without any rhyme or reason. Does anyone have any idea what's going on here? Full code below -- fair warning, it's pretty hefty. Running this on a feather M4. I also tested the OLED display example code and that ran fine without any issue, my display pops up the shapes and such.

Code: Select all

import board
import displayio
import terminalio
import busio
import digitalio
import adafruit_displayio_sh1107
import adafruit_imageload
import time
from adafruit_onewire.bus import OneWireBus
from adafruit_ds18x20 import DS18X20

from adafruit_display_shapes.roundrect import RoundRect
from adafruit_display_shapes.rect import Rect
from adafruit_display_shapes.circle import Circle
from adafruit_display_shapes.triangle import Triangle

from adafruit_display_text import label


displayio.release_displays()

i2c = board.I2C()
display_bus = displayio.I2CDisplay(i2c, device_address=0x3C)

WIDTH = 128
HEIGHT = 64
BORDER = 2

display = adafruit_displayio_sh1107.SH1107(display_bus, width=WIDTH, height=HEIGHT)

color_bitmap = displayio.Bitmap(WIDTH, HEIGHT, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0xFFFFFF 

splash = displayio.Group()

display.show(splash)

fillscreen = displayio.Group()
Statsscreen = displayio.Group()
CIPscreen = displayio.Group()
dropleticon = displayio.Group()
bubbleicon = displayio.Group()

from adafruit_motorkit import MotorKit
from adafruit_debouncer import Debouncer


from adafruit_seesaw import seesaw

import adafruit_seesaw.digitalio
import adafruit_seesaw.neopixel
import adafruit_seesaw.rotaryio

try:
    import _pixelbuf
except ImportError:
    import adafruit_pypixelbuf as _pixelbuf

ow_bus = OneWireBus(board.D9)
ds18 = DS18X20(ow_bus, ow_bus.scan()[0])

proxsensor = digitalio.DigitalInOut(board.D6)
proxsensor.direction = digitalio.Direction.INPUT

can_count = 0 

kit = MotorKit()

current_program = "Monarch"
program_running = False
previous_program = "CIP"

seesawA = seesaw.Seesaw(board.I2C(), 0x3D)
encoderA = adafruit_seesaw.rotaryio.IncrementalEncoder(seesawA)
seesawA.pin_mode(24, seesawA.INPUT_PULLUP)
switchA = adafruit_seesaw.digitalio.DigitalIO(seesawA, 24)
pixelA = adafruit_seesaw.neopixel.NeoPixel(seesawA, 6, 1)
pixelA.brightness = 0.5
last_positionA = -1
pixelA.fill((255, 255, 255))
pixelA.brightness = .01

seesawB = seesaw.Seesaw(board.I2C(), 0x36)
encoderB = adafruit_seesaw.rotaryio.IncrementalEncoder(seesawB)
seesawB.pin_mode(24, seesawB.INPUT_PULLUP)
switchB = adafruit_seesaw.digitalio.DigitalIO(seesawB, 24)
pixelB = adafruit_seesaw.neopixel.NeoPixel(seesawB, 6, 1)
pixelB.brightness = 0.5
last_positionB = -1
pixelB.fill((255, 255, 255))
pixelB.brightness = .01

text_area = label.Label(terminalio.FONT, text="monarch", scale=3, color=0xFFFFFF, x=3, y=12)
splash.append(text_area)
text_area2 = label.Label(terminalio.FONT, text="FLUID SYSTEMS", scale=1, color=0xFFFFFF, x=28, y=36)
splash.append(text_area2)
text_area3 = label.Label(terminalio.FONT, text="nano MK.I", scale=1, color=0xFFFFFF, x=70, y=55)
splash.append(text_area3)

color_bitmap = displayio.Bitmap(WIDTH, HEIGHT, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0xFFFFFF 

sm_bitmap = displayio.Bitmap(20, 12, 1)
sm_square = displayio.TileGrid(sm_bitmap, pixel_shader=color_palette, x=83, y=0)
fillscreen.append(sm_square)

sm_bitmapCIP = displayio.Bitmap(20, 12, 1)
sm_squareCIP = displayio.TileGrid(sm_bitmapCIP, pixel_shader=color_palette, x=83, y=0)
CIPscreen.append(sm_squareCIP)

triangle = Triangle(40, 18, 37, 25, 43, 25, fill=0x000000, outline=0xFFFFFF)
dropleticon.append(triangle)
circle = Circle(40, 25, 3, fill=0x000000, outline=0xFFFFFF)
dropleticon.append(circle)
rectDroplet = Rect(39, 22, 3, 1, fill=0x000000)
dropleticon.append(rectDroplet)

dropleticon.x = 27
dropleticon.y = -17

fillscreen.append(dropleticon)

circle2 = Circle(68, 43, 3, fill=0x000000, outline=0xFFFFFF)
bubbleicon.append(circle2)
circle3 = Circle(64, 46, 4, fill=0x000000, outline=0xFFFFFF)
bubbleicon.append(circle3)
circle4 = Circle(70, 49, 3, fill=0x000000, outline=0xFFFFFF)
bubbleicon.append(circle4)

bubbleicon.x = 3
bubbleicon.y = -40

CIPscreen.append(bubbleicon)

rectTime = Rect(0, 29, 55, 34, outline=0xFFFFFF)
fillscreen.append(rectTime)
rectFoam = Rect(59, 29, 32, 34, outline=0xFFFFFF) 
fillscreen.append(rectFoam)
rectTemp = Rect(95, 29, 32, 34, outline=0xFFFFFF) 
fillscreen.append(rectTemp)

roundrectTime = RoundRect(0, 22, 55, 15, 2, fill=0xFFFFFF, stroke=1)
fillscreen.append(roundrectTime)
roundrectFoam = RoundRect(59, 22, 32, 15, 2, fill=0xFFFFFF, stroke=1)
fillscreen.append(roundrectFoam)
roundrectTemp = RoundRect(95, 22, 32, 15, 2, fill=0xFFFFFF, stroke=1)
fillscreen.append(roundrectTemp)

text_area4 = label.Label(terminalio.FONT, text="Fill Mode:", scale=1, color=0xFFFFFF, x=0, y=5)
fillscreen.append(text_area4)
text_area5 = label.Label(terminalio.FONT, text="OFF", scale=1, color=0x000000, x=85, y=5)
fillscreen.append(text_area5)
text_area6 = label.Label(terminalio.FONT, text="ON", scale=1, color=0xFFFFFF, x=110, y=5)
fillscreen.append(text_area6)
text_area7 = label.Label(terminalio.FONT, text="Time (s)", scale=1, color=0x000000, x=5, y=28)
fillscreen.append(text_area7)
text_area8 = label.Label(terminalio.FONT, text="0.0", scale=2, color=0xFFFFFF, x=4, y=47)
fillscreen.append(text_area8)
text_area9 = label.Label(terminalio.FONT, text="Foam", scale=1, color=0x000000, x=64, y=28)
fillscreen.append(text_area9)
text_area10 = label.Label(terminalio.FONT, text="0", scale=2, color=0xFFFFFF, x=69, y=47)
fillscreen.append(text_area10)
text_area9b = label.Label(terminalio.FONT, text="F", scale=1, color=0x000000, x=113, y=28)
fillscreen.append(text_area9b)
text_area9c = label.Label(terminalio.FONT, text="00", scale=1, color=0xFFFFFF, x=99, y=47)
fillscreen.append(text_area9c)
circleTemp = Circle(108, 27, 2, fill=0xFFFFFF, outline=0x000000, stroke=2)
fillscreen.append(circleTemp)


text_area11 = label.Label(terminalio.FONT, text=" CIP Mode:", scale=1, color=0xFFFFFF, x=0, y=5)
CIPscreen.append(text_area11)
text_area12 = label.Label(terminalio.FONT, text="OFF", scale=1, color=0x000000, x=85, y=5)
CIPscreen.append(text_area12)
text_area13 = label.Label(terminalio.FONT, text="ON", scale=1, color=0xFFFFFF, x=110, y=5)
CIPscreen.append(text_area13)

triangle2 = Triangle(26, 22, 6, 62, 46, 62, fill=0xFFFFFF, outline=0x000000)
CIPscreen.append(triangle2)
triangle3 = Triangle(26, 50, 24, 34, 28, 34, fill=0x000000)
CIPscreen.append(triangle3)
circle5 = Circle(26, 57, 2, fill=0x000000)
CIPscreen.append(circle5)
circle6 = Circle(26, 33, 2, fill=0x000000)
CIPscreen.append(circle6)

text_area15 = label.Label(terminalio.FONT, text="WARNING:", scale=1, color=0xFFFFFF, x=64, y=25)
CIPscreen.append(text_area15)
text_area16 = label.Label(terminalio.FONT, text="Valve will", scale=1, color=0xFFFFFF, x=58, y=41)
CIPscreen.append(text_area16)
text_area17 = label.Label(terminalio.FONT, text="stay open!", scale=1, color=0xFFFFFF, x=59, y=53)
CIPscreen.append(text_area17)

rectCans = Rect(22, 29, 54, 34, outline=0xFFFFFF)
Statsscreen.append(rectCans)
rectCases = Rect(81, 29, 42, 34, outline=0xFFFFFF)
Statsscreen.append(rectCases)

roundrectCans = RoundRect(22, 22, 54, 15, 2, fill=0xFFFFFF, stroke=1)
Statsscreen.append(roundrectCans)
roundrectCases = RoundRect(81, 22, 42, 15, 2, fill=0xFFFFFF, stroke=1)
Statsscreen.append(roundrectCases)

text_area18 = label.Label(terminalio.FONT, text="Canning Run Stats:", scale=1, color=0xFFFFFF, x=0, y=5)
Statsscreen.append(text_area18)
text_area21 = label.Label(terminalio.FONT, text="Cans", scale=1, color=0x000000, x=38, y=28)
Statsscreen.append(text_area21)
text_area22 = label.Label(terminalio.FONT, text="0", scale=2, color=0xFFFFFF, x=26, y=47)
Statsscreen.append(text_area22)
text_area23 = label.Label(terminalio.FONT, text="Cases", scale=1, color=0x000000, x=87, y=28)
Statsscreen.append(text_area23)
text_area24 = label.Label(terminalio.FONT, text="0", scale=2, color=0xFFFFFF, x=85, y=47)
Statsscreen.append(text_area24)

roundrectTab = RoundRect(0, 28, 15, 27, 7, fill=0xFFFFFF, stroke=1)
Statsscreen.append(roundrectTab)
circleTab = Circle(7, 35, 5, fill=0x000000)
Statsscreen.append(circleTab)
rectTab = Rect(2, 37, 11, 7, fill=0xFFFFFF)
Statsscreen.append(rectTab)
roundrectTab2 = RoundRect(2, 34, 11, 5, 2, fill=0x000000)
Statsscreen.append(roundrectTab2)
circleTab2 = Circle(7, 46, 5, fill=0x000000)
Statsscreen.append(circleTab2)
circleTab3 = Circle(7, 46, 2, fill=0xFFFFFF)
Statsscreen.append(circleTab3)
rectTab2 = Rect(6, 48, 3, 5, fill=0xFFFFFF)
Statsscreen.append(rectTab2)
rectTab3 = Rect(5, 50, 5, 5, fill=0xFFFFFF)
Statsscreen.append(rectTab3)
rectTab4 = Rect(3, 54, 9, 2, fill=0x000000)
Statsscreen.append(rectTab4)

TEMPERATURE_DELAY = 1
ds18_next = time.monotonic()
ds18_do_read = False
ds18_async_delay = 1

switchB_held = False
switchA_held = False
z = 0

while True:

    case_count = (can_count//24)
    now = time.monotonic()
    
    if not switchA.value and not switchA_held:
        switchA_held = True

    if not switchB.value and not switchB_held:
        switchB_held = True
    
    if now > ds18_next:  
        if ds18_do_read:
            temperature = ds18.read_temperature()
            z = int(temperature) #00.0 readout
            #z = int(temperature * (9/5) +32) #00. readout
            ds18_next = ds18_next - ds18_async_delay + TEMPERATURE_DELAY
            ds18_do_read = False
            text_area9c.text = str(z * (9/5) + 32)
            #text_area9c.text = str(z) #00. readout

        if not ds18_do_read and now > ds18_next:
            max_read_delay = ds18.start_temperature_read()
            ds18_async_delay = max_read_delay * 1.01 
            ds18_next = now + ds18_async_delay
            ds18_do_read = True    

    if current_program != "Fill" and switchA_held and previous_program == "CIP":
        display.show(fillscreen)
        current_program = "Fill"
        previous_program = "Fill"
        switchA_held = False

    if current_program == "Fill" and not program_running:
        positionA = -encoderA.position
        lastA_position = positionA
        timingA_value = 0.1*-encoderA.position
        if timingA_value < 0.0:
            timingA_value = 0.0 
        text_area8.text = str(timingA_value)
        positionB = -encoderB.position
        lastB_position = positionB
        timingB_value = -encoderB.position
        if timingB_value > 9:
            timingB_value = 9  
        if timingB_value < 0:
            timingB_value = 0 
        text_area10.text = str(timingB_value)
        pixelB.fill((255, 255, 255))
        pixelB.brightness = .01
        if (z * (9/5) + 32) >= 73:
            pixelA.fill((255, 0, 0))
            pixelA.brightness = 1
        if (z * (9/5) + 32) <= 73:
            pixelA.fill((0, 0, 255))
            pixelA.brightness = 1
    
    if current_program == "Fill" and switchB_held and not program_running:
        program_running = True
        switchB_held = False

    if current_program == "Fill" and program_running:
        positionA = -encoderA.position
        lastA_position = positionA
        timingA_value = 0.1*-encoderA.position
        if timingA_value < 0.0:
            timingA_value = 0.0 
        sm_square.x = 106
        text_area5.color = 0xFFFFFF
        text_area6.color = 0x000000
        text_area8.text = str(timingA_value)
        triangle.fill = 0xFFFFFF
        triangle.outline = 0xFFFFFF
        circle.fill = 0xFFFFFF
        circle.outline = 0xFFFFFF
        rectDroplet.fill = 0xFFFFFF
        positionB = -encoderB.position
        lastB_position = positionB
        timingB_value = -encoderB.position
        if timingB_value > 9:
            timingB_value = 9  
        if timingB_value < 0:
            timingB_value = 0 
        text_area10.text = str(timingB_value)
        pixelB.fill((255, 255, 255))
        pixelB.brightness = .1
        if (z * (9/5) + 32) >= 73:
            pixelA.fill((255, 0, 0))
            pixelA.brightness = 1
        if (z * (9/5) + 32) <= 73:
            pixelA.fill((0, 0, 255))
            pixelA.brightness = 1
    
    if current_program == "Fill" and switchB_held or switchA_held == "true" and program_running: 
        sm_square.x = 83
        text_area5.color = 0x000000
        text_area6.color = 0xFFFFFF
        program_running = False
        triangle.outline = 0xFFFFFF
        triangle.fill = 0x000000
        circle.outline = 0xFFFFFF
        circle.fill = 0x000000
        rectDroplet.fill = 0x000000
        #program_running = False
        pixelB.fill((255, 255, 255))
        pixelB.brightness = .01
        switchB_held = False
        #how do i set this one up here since its an either or situation on the button?
        
    if current_program == "Fill" and program_running and proxsensor.value == True:       
        time.sleep(1)
        kit.motor4.throttle = 1.0       # Load can 90deg
        time.sleep(1)                   
        kit.motor4.throttle = 0         
        time.sleep(1)                   # need for can to fall into chute
        kit.motor1.throttle = 1.0       # Push can down chute
        time.sleep(1)
        kit.motor1.throttle = 0         # Push can down chute
        kit.motor2.throttle = 1.0       # Drop lift piston !!! Lower lift arm and preload with sidecan
        time.sleep(0.60)
        kit.motor3.throttle = 1.0       # Start Fill and open can purging but raised means scraper purging
        time.sleep(timingA_value)       # Hold for set time
        kit.motor3.throttle = 0         # End fill
        for _ in range(timingB_value):
            time.sleep(0.05)                # Hold for set time
            kit.motor3.throttle = 1.0       # Start Foam Pulse
            time.sleep(0.05)                # Hold for set time
            kit.motor3.throttle = 0         # End Foam Pulse
        kit.motor2.throttle = 0             # Raise lift !!! Raise Can into chute
        time.sleep(.75)
        can_count += 1  /

    if current_program != "Stats" and switchA_held and previous_program == "Fill":
        display.show(Statsscreen)
        text_area22.text = str(can_count)
        text_area24.text = str(case_count)
        current_program = "Stats"
        previous_program = "Stats"
        program_running = False
        switchA_held = False
    
    if current_program != "CIP" and switchA_held and previous_program == "Stats":
        display.show(CIPscreen)
        time.sleep(.20)
        triangle2.fill = 0xFFFFFF
        triangle2.outline = 0x000000
        triangle3.fill = 0x000000
        circle5.fill = 0x000000
        circle6.fill = 0x000000
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .5
        time.sleep(.20)
        triangle2.fill = 0x000000
        triangle2.outline = 0xFFFFFF
        triangle3.fill = 0xFFFFFF
        circle5.fill = 0xFFFFFF
        circle6.fill = 0xFFFFFF
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .1
        time.sleep(.20)
        triangle2.fill = 0xFFFFFF
        triangle2.outline = 0x000000
        triangle3.fill = 0x000000
        circle5.fill = 0x000000
        circle6.fill = 0x000000
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .5
        time.sleep(.20)
        triangle2.fill = 0x000000
        triangle2.outline = 0xFFFFFF
        triangle3.fill = 0xFFFFFF
        circle5.fill = 0xFFFFFF
        circle6.fill = 0xFFFFFF
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .1
        kit.motor4.throttle = 0.0
        kit.motor3.throttle = 0.0
        current_program = "CIP"
        program_running = False
        previous_program = "CIP"
        switchA_held = False
    
    if current_program == "CIP" and switchB_held and not program_running:
        sm_squareCIP.x = 106
        text_area12.color = 0xFFFFFF
        text_area13.color = 0x000000 
        circle2.fill = 0xFFFFFF
        circle2.outline = 0xFFFFFF
        circle3.fill = 0xFFFFFF
        circle3.outline = 0xFFFFFF
        circle4.fill = 0xFFFFFF
        circle4.outline = 0xFFFFFF
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .5
        kit.motor4.throttle = 1.0
        time.sleep(.5)
        kit.motor3.throttle = 1.0
        current_program = "CIP"
        program_running = True
        switchB_held = False
    
    if current_program == "CIP" and switchB_held and program_running:
        sm_squareCIP.x = 83
        text_area12.color = 0x000000
        text_area13.color = 0xFFFFFF 
        circle2.fill = 0x000000
        circle2.outline = 0xFFFFFF
        circle3.fill = 0x000000
        circle3.outline = 0xFFFFFF
        circle4.fill = 0x000000
        circle4.outline = 0xFFFFFF
        pixelB.fill((255, 255, 0))
        pixelB.brightness = .1
        kit.motor4.throttle = 0.0
        kit.motor3.throttle = 0.0
        current_program = "CIP"
        program_running = False
        switchB_held = False

User avatar
MarksBench
 
Posts: 69
Joined: Tue Apr 20, 2021 5:40 pm

Re: Error on code that ran fine before, with no updates to b

Post by MarksBench »

Copying your program to my machine shows line 375 as being:

Code: Select all

can_count += 1  /
The extra slash at the end is kicking up an error, might be your problem.

User avatar
burrito_poots
 
Posts: 134
Joined: Thu May 30, 2019 5:02 pm

Re: Error on code that ran fine before, with no updates to b

Post by burrito_poots »

MarksBench wrote:Copying your program to my machine shows line 375 as being:

Code: Select all

can_count += 1  /
The extra slash at the end is kicking up an error, might be your problem.
I'm kicking myself right now as we speak. Lol. Thanks man

User avatar
MarksBench
 
Posts: 69
Joined: Tue Apr 20, 2021 5:40 pm

Re: Error on code that ran fine before, with no updates to b

Post by MarksBench »

Heh... I know your pain. :-)

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